Pokémons are running amok in the digital world and children and adults alike are running amok in the real world trying to catch them: since its release in July 2016, the augmented-reality mobile game Pokémon GO has taken the world by storm. The unprecedented popularity of the game and player experiences have raised safety and privacy concerns however, leading many to question whether or not policymakers should now regulate augmented-reality games such as Pokémon GO.
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